Classic wooden chessboard with Staunton pieces and handwritten chess notation scorebook

How to Read & Write Algebraic Chess Notation (Step-by-Step Guide)

By Overspire Chess Team · 7 min read · Updated September 2026

Whether you are sitting down for your first official club tournament or playing casually with friends, knowing how to write down chess moves is an essential milestone. The international standard recognized by FIDE (International Chess Federation) and the US Chess Federation is Standard Algebraic Notation (SAN).

Recording your moves in a physical tournament chess scorebook enables you to preserve your best games, prove move counts during disputes, and analyze mistakes afterwards using our post-game analysis method.

1. The Chessboard Grid: Files and Ranks

Every square on a standard 64-square chessboard has a unique two-character coordinate, resembling a Cartesian graph:

  • Files (Columns): The vertical columns running from White’s side to Black’s side are labeled with lowercase letters from left to right: a, b, c, d, e, f, g, h.
  • Ranks (Rows): The horizontal rows are numbered from 1 to 8, starting from White's home side (Rank 1) to Black's home side (Rank 8).

Combining the file letter and rank number identifies each square. For instance, White’s King begins on e1, while Black’s King begins on e8.

2. Piece Abbreviations (Letters)

In standard English algebraic notation, each major and minor piece is designated by an uppercase capital letter:

  • K: King
  • Q: Queen
  • R: Rook
  • B: Bishop
  • N: Knight (the letter N is used because K is already reserved for the King)

Crucial Rule for Pawns: Pawns do not have a capital letter. When a pawn moves, you simply write the destination square. For example, moving the king's pawn two squares forward on move one is written simply as e4, never Pe4.

3. Writing Regular Moves

To record a piece move, combine the piece abbreviation with the destination square:

  • Nf3 = Knight moves to f3
  • Bc4 = Bishop moves to c4
  • Qd1 = Queen moves to d1
  • e5 = Pawn moves to e5

4. Captures, Checks, and Checkmate

Special symbols communicate what happens during the move:

  • Captures (x): Place an x between the piece letter and the destination square. Example: Bxf7 (Bishop captures whatever unit was on f7). When a pawn captures, indicate the departing file, followed by x, then the destination square: exd5 (pawn from the e-file captures on d5).
  • Check (+): Add a plus sign at the end of the move when attacking the enemy King. Example: Qh5+.
  • Checkmate (#): Add a hash symbol when the game ends in checkmate. Example: Qxf7# (Scholar's Mate).

5. Special Moves: Castling and Promotion

  • Kingside (Short) Castling: Written as O-O (capital letters O, or zeros).
  • Queenside (Long) Castling: Written as O-O-O.
  • Pawn Promotion: Write the destination square, an equals sign, and the chosen piece letter. Example: e8=Q (pawn advances to e8 and promotes to a Queen).
  • En Passant (e.p.): When capturing en passant, write the pawn capture followed optionally by e.p. (e.g., exd6 e.p. or simply exd6).

6. Disambiguation: When Two Identical Pieces Can Move to the Same Square

If two identical pieces (such as two Rooks or two Knights) can legally move to the same destination square, you must specify which piece moved:

  1. By departing file: If they are on different files, indicate the file letter. Example: Rad1 (the Rook on the a-file moves to d1, while the Rook on the f-file remains on f1).
  2. By departing rank: If they are on the same file but different ranks, indicate the rank number. Example: R1d7 (the Rook on the 1st rank moves to d7).
  3. By file and rank: In extremely rare cases (usually after multiple pawn promotions) where file and rank are both ambiguous, write the full source square: Qh4e1.

Quick Notation Cheat Sheet

Symbol / Notation Meaning Example
e4 Pawn move King's pawn moves to e4
Nf3 Piece move Knight to f3
x Capture Nxe5 (Knight takes e5)
O-O / O-O-O Castling Short / Long castling
+ / # Check / Checkmate Qh5+ / Qxf7#
! / ? Good move / Blunder Annotated during post-game review

♟️ Tournament Regulations: Did you know FIDE rules prohibit writing your move down before making it on the board? Read our complete breakdown of FIDE & USCF Score Sheet Rules or calculate your rating changes using our Elo Rating Calculator.

Practice on Real Tournament Score Sheets

The best way to build automatic notation reflexes is by using an official, dedicated scorebook. The Overspire Chess Score Book offers 100 tournament sheets, 65 moves per game, and empty board diagrams for post-game notes.

Overspire Chess Score Book View on Amazon ($7.99)